# Gameplay

## Concept

The concept of OVAL3 is to collect player cards, participate in competitions and win rewards according to your ranking in the weekly tournaments.&#x20;

OVAL3's offers an exciting and competitive experience for players to showcase their strategic prowess in the world of rugby trading card games. To participate in the weekly tournaments, players must assemble a team consisting of a minimum of five rugby player cards. These player cards represent the backbone of the team, each with their own unique set of skills, attributes, and abilities that directly impact gameplay.

In addition to the player cards, participants have the option to enhance their team's performance by including accessory cards, such as resource and booster cards. Resource cards can provide valuable in-game advantages, such as extra points or special abilities, or tactical boosts, while booster cards can amplify the abilities of player cards, unleashing their full potential on the field. These optional accessory cards brings fantasy into the game by add an additional layer of strategic depth, enabling players to fine-tune their tactics and exploit synergies between different card types.

{% hint style="info" %}
The final scores for a game week are derived from various factors, including player performances (realtime player stats and match outcomes provided by a renowned sports stats provider) and any bonuses or penalties associated with the accessory cards used
{% endhint %}

At the end of each gameweek, the players' final scores are calculated by aggregating the scores obtained from the cards (Player, resource and boosters) used in their team composition. Based on their cumulative score, players are ranked within the tournament, allowing them to gauge their progress and compete against fellow enthusiasts for coveted rewards, prestige, and the chance to solidify their standing as the ultimate rugby card game strategist in OVAL3.

## Starting Lineup

To participate in any of the competitions, a player must construct a deck consisting of a minimum of 5 player cards and 4 optional cards adding up to a total of 9 possible card configurations.&#x20;

<figure><img src="/files/gI6Flp7VLw6RYpCno4io" alt=""><figcaption><p>Composing your starting lineup</p></figcaption></figure>

### Player Cards

The first 5 cards are player cards respecting player positions on the field;

* First row (1/2/3)&#x20;
* Second or 3rd row (4/5/6/7/8)&#x20;
* Half (9/10)&#x20;
* Back (11/12/13/14/15)&#x20;
* Extra (any position)

{% hint style="info" %}
All users must respect the player positions (1st row, 2/3 row, half, back and extra) while composing their dream team to compete in weekly leaderboards.
{% endhint %}

### Resource and Booster cards

The remaining four cards are not position-locked, hence they can be used on any player and in any position. Each player must possess one resource card (obligatory), the other cards are optional and can be deployed at the player's discretion according to his custom strategy.


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